TinyTirelire

Pocket money, goals, progress

Pocket money becomes visible.

TinyTirelire helps parents track what was earned, paid, and saved, while every child sees an age-based experience and understands how saving can grow.

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Built for ages 5-16
Simple for parents
100% local
1. Task done
$ 2. Money earned
3. Spend or save
4. Goal moves forward
Family
Today
To pay 12 $
Mia, age 6 Starter
+ $1 dishes
4 $
Leo, age 10 Builder
+ $5 lawn
18 $
Noah, age 15 Teen
+ $12 babysitting
126 $
Leo settings
Date of birth14 mai 2014
Child modeBuilder Chosen by age
Goal60 $
Compound interestMonthly + 3%
Hi Leo! 7 $
Goal LEGO
$18 of $60 30%

What do you want to do?

Age 5 to 16

An app that grows with them.

Date of birth chooses the default mode. Parents can adjust it when the child is more or less ready.

Starter 5-8
Bike $4

3 stars to go

Nice, your bike is closer

Highly visual

One big goal, minimal text, and reward moments that are easy to understand.

Builder 9-12
Available $18
Saved 42%
Where should $5 go?
Dishes done Room cleaned

Choose where money goes

Kids see tasks, available money, saving, and a simple history.

Teen 13-16
Available $126
Left to save $74
Monthly plan Headphones
Recent activity

+ $12 babysitting

- $20 night out

More mature

A calmer dashboard with balances, goals, recent activity, and planning.

Why it exists

The real problem is not chores. It is invisible money.

Parents forget what was promised. Kids do not see the link between effort, money, and goals. TinyTirelire makes that link visible without becoming a bank.

01

Parents stop tracking it in their head

Every action becomes a clear entry: earned, saved, paid out, or adjusted.

02

Kids see why waiting matters

A goal gives effort meaning. Progress, saving choices, and compound interest become concrete instead of abstract.

03

The interface respects age

A five-year-old does not need the same screen as a fifteen-year-old.

TinyTirelire

One parent system, three child experiences.

One engine for the family

Parents track the same tasks, balances, and payouts, even when every child sees a different experience.

An interface by age

A five-year-old mostly sees a goal. A teenager can see more planning and history.

One clean history

Every earned, saved, or paid-out amount stays explained.

Educational compound interest

Seeing savings grow helps kids understand time.

Parents can enable simulated compound interest per child. It is not a banking product: it is a simple way to show how small recurring additions can change a goal.

Parent controlled

Parents choose the percentage, cadence, and can turn it off at any time.

Visible lesson

Kids see why keeping part of their money can move a goal closer.

Clear history

Each interest addition becomes a ledger entry, separate from money earned through tasks.

Parent controlled
3% Monthly compound
Leo's goal LEGO Creator
60 $
$18 saved + 3% monthly +$0.54 toward the goal
Ledger Interest added +$0.54 - Leo

It grows with them

The same money logic, not the same screen at every age.

TinyTirelire does not change the rules underneath: every dollar stays a clear entry. What changes is how money is shown to the child.

Age 5 See progress

One goal, stars, very little text.

Age 10 Choose what happens

Keep, spend, or save part of the money.

Age 15 Plan ahead

Understand balance, history, and the next purchase.

How it works

A simple loop that teaches saving without a finance lesson.

The parent stays in control. The child sees the consequence of each choice in an interface that fits their age.

  1. 01 Action completed
  2. 02 Money added
  3. 03 Choice to spend or save
  4. 04 Goal moves forward

TinyTirelire

Ready to make pocket money visible?

Join the list to follow the launch and get useful updates about the app.

We will only send useful TinyTirelire updates.

You are on the list. We will send useful TinyTirelire updates.