+ $1 dishes
+ $5 lawn
+ $12 babysitting
Pocket money, goals, progress
TinyTirelire helps parents track what was earned, paid, and saved, while every child sees an age-based experience and understands how saving can grow.
What do you want to do?
Age 5 to 16
Date of birth chooses the default mode. Parents can adjust it when the child is more or less ready.
3 stars to go
Nice, your bike is closerOne big goal, minimal text, and reward moments that are easy to understand.
Kids see tasks, available money, saving, and a simple history.
+ $12 babysitting
- $20 night out
A calmer dashboard with balances, goals, recent activity, and planning.
Why it exists
Parents forget what was promised. Kids do not see the link between effort, money, and goals. TinyTirelire makes that link visible without becoming a bank.
Every action becomes a clear entry: earned, saved, paid out, or adjusted.
A goal gives effort meaning. Progress, saving choices, and compound interest become concrete instead of abstract.
A five-year-old does not need the same screen as a fifteen-year-old.
TinyTirelire
Parents track the same tasks, balances, and payouts, even when every child sees a different experience.
A five-year-old mostly sees a goal. A teenager can see more planning and history.
Every earned, saved, or paid-out amount stays explained.
Educational compound interest
Parents can enable simulated compound interest per child. It is not a banking product: it is a simple way to show how small recurring additions can change a goal.
Parents choose the percentage, cadence, and can turn it off at any time.
Kids see why keeping part of their money can move a goal closer.
Each interest addition becomes a ledger entry, separate from money earned through tasks.
It grows with them
TinyTirelire does not change the rules underneath: every dollar stays a clear entry. What changes is how money is shown to the child.
One goal, stars, very little text.
Keep, spend, or save part of the money.
Understand balance, history, and the next purchase.
How it works
The parent stays in control. The child sees the consequence of each choice in an interface that fits their age.
TinyTirelire
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